I Have a Mechanic!
Not a car-fixing mechanic, but a 2D Platforming one. I have decided that my main focal point for this movement platformer will be the ability to throw spears at walls and subsequently use them as springboards to gain height and momentum.
I’m hoping to combine this idea with dynamic and responsive movement to create a satistfying demo.
Animation Progress
Remember the player character design I showed last week?
I have a walk cycle for them created now!
Take a look:

Unity Project
I haven’t actually mentioned it up to this point, but I am making this game in the Unity Engine. This is mainly because I have the most experience in this engine and given how long I have on this project I thought it best to stick with what I know.
I’ve set up a scene and put the player in:
