Better Sticking
In this most recent update, I’ve implemented proper sticking to the spear. It now sticks into walls, the ground and ceilings! This is definitely the biggest step I’ve taken so far towards being feature complete. Only a couple more things to go now until I can start working on level design.
Here’s an example of it in action:

Bouncing!?
You may also notice that the player is able to bounce on the spear as well. This is another big chunk of work I managed to get out the way this week. As I mentioned before, I really don’t have much more to do in order to finish the mechanics side of this project.