
Construction Work
In order to create the idea that this is an operating dockyard, I opted to put in a crane, which has it’s hook over the top of the boat. This implies that it may be working on renovating or restoring it.
I wanted to find a crane with a large circular base, more akin to the type that operate in dockyards, however I couldn’t find any similar ones in the CS2 files. Some existed online but none were under a license I could use, so I had to opt for this yellow crane and work around it.

I used one of the template buildings that I created here to block off CT spawn from being seen by T spawn. The lineup of Terrorist agents you can see on the left is the ‘team win’ entity, which is where the winning team will strike a pose upon winning the game.
You can see on the right of the topdown image above that I have started to use this fence asset to block off sections. This is my solution to not being able to create bespoke assets for each part of the map. Given enough time I could probably have made unique barriers, but this will have to do for now.
