Compiling my Map


Lighting Tools

In order for the map to be lit correctly, I had to go to the somewhat laborous process of creating light masks and ‘vis’ boxes. This took a while but now it’s done I should be able to compile the map.


Compilation Issues

Unfortunately I’ve run into some issues with compiling the map fully, which isn’t the end of the world, but it does mean the final product might not look as high quality as it could. Unfortunately this is just something I’ll have to live with.


The Map is Playable!

Here are some screenshots:

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